Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing - Paperback

Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing - Paperback

$55.99
Sale price  $55.99 Regular price 
Skip to product information
Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing - Paperback

Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing - Paperback

$55.99
Sale price  $55.99 Regular price 

by Erin Pangilinan (Author), Steve Lukas (Author), Vasanth Mohan (Author)

Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills.

Through step-by-step tutorials, you'll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing.

In three parts, this book covers:

  • Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art
  • Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays
  • Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications


Author Biography

Erin Pangilinan is lead co-editor of Creating Augmented and Virtual Realities. She works as a computational designer and software engineer hybrid and startup consultant. She was selected as a 2017 Diversity Fellow at the University of San Francisco's Data Institute Deep Learning Program.

Steve Lukas has been exploring the landscape of spatial computing in various roles from software design to venture capital & development relations with companies such as Qualcomm Ventures and Magic Leap. As a co-founder of Across Realities, he focused on advancing the XR industry by enabling shared digital realities spanning all platforms.

Vasanth Mohan, Founder, FusedVR, VR Developer Nanodegree Course Developer

Number of Pages: 370
Dimensions: 0.7 x 9.1 x 7 IN
Publication Date: May 14, 2019

Intentional design

We make things that work better and last longer. Our products solve real problems with clean design.

Quality first

We obsess over the details and strive to deliver the best products at the best prices, every time.

Customer care

We're always on your side: keeping our loyal customers happy is our top priority and number one goal.

At the heart of every product lies a unique story, driven by our passion for quality and innovation. Each item enhances your everyday life and sparks joy.